BeamMP adds multiplayer to BeamNG.drive. Your server runs on our game panel (Pterodactyl).
-
Get an AuthKey
Log in at keymaster.beammp.com with your BeamMP account and create a server key.
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Enter the key in the panel
Open your server in the game panel, go to Startup and paste the key in the AuthKey field. Alternatively set
AuthKeyinServerConfig.toml. -
Start the server
Press Start and wait until the console shows that the server is running.
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Configure it
In the Files tab edit
ServerConfig.toml:Name,MaxPlayers,Map,DescriptionandPrivate. -
Join
Open the BeamMP launcher, find your server in the list (or use Direct connect) and join.
Ports
| Port | Protocol | Use |
|---|---|---|
30814 | TCP and UDP | Game connection |
Your server's assigned ports are shown in the panel and may differ from these defaults.
Mods and scripts
- Client mods (
.zip) go inResources/Client. - Server plugins (Lua) go in
Resources/Server/<plugin name>.
Restart after changes. Players download client mods automatically when they join.